feat: TS 构建管线、Spine 抓取器与 wallpapers/ 唯一真相来源
把项目从「手写 dist/」改成「wallpapers/ 是唯一真相来源,dist/ 由 pnpm build 生成」,
并补上配套的类型、门禁与抓取器。一次提交落地整条管线,因为拆开会留下不能构建的中间态。
- src/:运行时与模拟器源码(TS,strict),编译到 build/ 再拷进各分发
- tools/:build / dev / check-{syntax,paths,dist},以及抓取器与回归门禁 tools/checks/
(.scratch/ 下那批一次性脚本移入 tools/checks/ 并入库为长期门禁)
- wallpapers/:七档壁纸的源数据 + README.md(id/音频/预设的完整规范)
- docs/adr/0005-0008:构建管线与分发拓扑、模拟器契约、自包含 sim、每骨架资源布局
- .gitignore:排除 .scratch/ 的参考资料副本(上游 spine 整仓克隆 ~1.2 GB、
抓取侦查数据 ~680 MB)与调试转储;这些是本地调查材料,补偿会让仓库无法克隆
- 归一化 .gitignore/CONTEXT.md 行尾(工作区 CRLF、索引 LF 造成的整文件假 diff)
同时修掉三档卡住构建的未完工壁纸:
- kv45 的 meta.json 里 id 还是抓取期场景名 scene_main,经 downloader promote 正名为 kv45
- shajin / zhigengniao_juheye 的 meta.json 误用了骨架描述文件(name/spine/animations/pages)、
且都缺 preset.template.json;现按规范重建:骨架沉到 spines/<名>/(spine-ts 按 atlas 所在
目录解析贴图页)、补上元数据与单骨架预设,并清掉 zhigengniao 骨架里指向作者机的绝对路径
- 顺带 promote 已在 sources.yml 里的 kv46(月升之前,与兽共舞)
pnpm check 五道门全绿:10 个分发 / 7 档壁纸 / 141 处引用自包含。
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// 取景公式的离线验证:不依赖浏览器,直接对 viewport-fitter.js 求值。
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// 两条硬约束:① 16:9 下必须与作者设定完全一致;② 立绘层缩放比必须等于背景 cover 缩放比。
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import { readFileSync } from "node:fs";
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const src = readFileSync(new URL("../../dist/releases/collection-all/scripts/viewport-fitter.js", import.meta.url), "utf8").replace(/^export\s+/gm, "");
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const mod = new Function(
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src + "\nreturn { contain, frameForAspect, coverScale, resolveViewport, toViewportConfig, REFERENCE_ASPECT };",
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)();
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const rect = (x, y, width, height) => ({ x, y, width, height });
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const fmt = (r) =>
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`x=${r.x.toFixed(2)} y=${r.y.toFixed(2)} w=${r.width.toFixed(2)} h=${r.height.toFixed(2)} 比例=${(r.width / r.height).toFixed(4)}`;
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const cases = [
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{
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name: "xilian(昔涟立绘)",
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R: rect(-2181.72, 1442.39, 4226.57, 3403.35),
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imgW: 2048,
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imgH: 1080,
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},
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{
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name: "kv37(「成为昨日的明天」)",
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R: rect(-1419.8, -512.4, 2457.6, 1228.8),
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imgW: 2560,
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imgH: 1440,
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},
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];
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const canvases = [
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[3440, 1440, "21:9"],
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[1920, 1080, "16:9"],
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[2560, 1600, "16:10"],
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[1080, 1920, "9:16"],
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];
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// 背景走 CSS background-size:cover,它在画布上真实的像素缩放就是这两个候选里的较大者。
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const bgScale = (w, h, imgW, imgH) => Math.max(w / imgW, h / imgH);
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let failures = 0;
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for (const c of cases) {
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const imgAspect = c.imgW / c.imgH;
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const V0 = mod.contain(c.R, mod.REFERENCE_ASPECT);
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console.log(`\n=== ${c.name} 背景图 ${c.imgW}x${c.imgH}(比例 ${imgAspect.toFixed(4)}) ===`);
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console.log(`作者视口 R : ${fmt(c.R)}`);
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console.log(`参考取景 V0 : ${fmt(V0)}`);
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// 基准取 16:9 1080p:立绘与背景都以此为准比较"被放大了多少倍"
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const refCanvas = [1920, 1080];
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const spinePx0 = refCanvas[1] / V0.height;
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const bgPx0 = bgScale(refCanvas[0], refCanvas[1], c.imgW, c.imgH);
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for (const [w, h, tag] of canvases) {
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const aspect = w / h;
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const V = mod.frameForAspect(V0, aspect, imgAspect);
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const spineRatio = h / V.height / spinePx0;
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const bgRatio = bgScale(w, h, c.imgW, c.imgH) / bgPx0;
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const synced = Math.abs(spineRatio - bgRatio) < 1e-6;
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if (!synced) failures++;
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console.log(
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` ${tag.padEnd(5)} ${String(w).padStart(4)}x${String(h).padEnd(4)} ${fmt(V)}` +
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` 立绘 x${spineRatio.toFixed(4)} 背景 x${bgRatio.toFixed(4)} ${synced ? "同步 ✓" : "不同步 ✗"}`,
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);
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}
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// 参考比例下必须与作者设定逐像素一致,且必须与拟合前的真实渲染值吻合
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const Vref = mod.frameForAspect(V0, mod.REFERENCE_ASPECT, imgAspect);
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const untouched = ["x", "y", "width", "height"].every((k) => Math.abs(Vref[k] - V0[k]) < 1e-9);
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if (!untouched) failures++;
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console.log(` 参考比例回归: ${untouched ? "与作者设定完全一致 ✓" : "被改动 ✗"}`);
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}
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console.log(`\n结论:${failures === 0 ? "全部通过 ✓" : `${failures} 项失败 ✗`}`);
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process.exit(failures === 0 ? 0 : 1);
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