Files
SpineWallpaper/.scratch/test-acceptance.mjs
T
Shuery eb56efbd9e feat: 比例适配、bgm 音源选择与 fps 限流,打包 v3
取景(issue 04)
- 新增 viewport-fitter.js:让立绘层缩放跟随背景图的 cover 缩放——背景放大多少倍、
  特效就放大多少倍。原先背景走 cover、立绘层走 contain,比例一变两者就分叉。
  16:9 下与作者设定逐像素一致(kv37 为 0 差异)。实测证伪了"contain 会裁掉作者视口"
  这个最初的判断:contain 在任何比例下都完整含住作者视口。
- 应用方式为原地改写 config.viewport 字段后调 setViewport(),不重建播放器;
  维护挂在 config.frame 上按画布比例增量进行(config.success 早于 setViewport,拿不到视口)。

WE 属性(issue 05)
- project.json 新增 bgm combo(所有壁纸音源的并集 + 「随预设」);所选项不属于当前壁纸时
  音频回落该壁纸默认,选择本身保留。
- fps 限流包裹实例 drawFrame 并接管排程。修掉两个实测缺陷:朴素丢帧会把 rAF 抖动放大成
  整拍丢失(目标 30fps 实测只有 22.5fps);fps:0 被真值判断吞掉导致无法取消限流。

打包(issue 06)
- project.json version 升至 3 并更新描述;preset 的 combo 取值保持 xilian/kv37 不变。
- preview.gif 821 KB → 347 KB(每 2 帧取 1 帧 + 128 色不抖动,逐帧与源帧像素完全相同)。
- index.html 加内联 favicon,消除 CEF 自动请求 /favicon.ico 造成的 404 报错。

其它
- dist/scripts/wallpaper-engine.js 移到 tools/:它没有任何入口引用,且环境判据依赖真实 WE
  并不存在的 wallpaperRegisterListener,一旦按它自己的说明挂进 index.html 会在生产环境自我激活。
- 修正死文件检查:原检查会拿文件名匹配到文件自身的内容,使这类文件漏网。
- 新增离线算式验证与 resize / 属性 / 全量验收三套浏览器测试脚本。
2026-09-19 20:29:25 +08:00

136 lines
6.4 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// Issue 06 全量验收。
// ① dist 体积与死文件;② project.json 与代码一致;③ 三种比例 0 控制台报错;
// ④ 预设往返不丢用户级音源/音量设置。
import { readdirSync, readFileSync, statSync } from "node:fs";
import { basename, extname, join } from "node:path";
import { withPage, sleep } from "../tools/cdp.mjs";
let failures = 0;
const check = (ok, msg, detail) => {
if (!ok) failures++;
console.log(` ${ok ? "✓" : "✗"} ${msg}${detail !== undefined ? ` → ${detail}` : ""}`);
};
// ── ① 体积与死文件 ──
console.log("=== ① dist 体积与死文件 ===");
const walk = (dir) =>
readdirSync(dir, { withFileTypes: true }).flatMap((e) => {
const p = join(dir, e.name);
return e.isDirectory() ? walk(p) : [p];
});
const files = walk("dist");
const total = files.reduce((s, f) => s + statSync(f).size, 0);
check(total <= 35 * 1024 * 1024, "总体积 ≤ 35 MB", `${(total / 1048576).toFixed(2)} MB / ${files.length} 个文件`);
const TEXT = new Set([".html", ".js", ".json", ".txt", ".css", ".atlas"]);
const texts = files.filter((f) => TEXT.has(extname(f)));
const contents = new Map(texts.map((f) => [f, readFileSync(f, "utf8")]));
// 这四个是 WE 的元数据/入口/说明,本来就不被页面引用
const ALLOWED = new Set(["project.json", "README.txt", "index.html", "preview.gif"]);
// 关键:比对时要把文件**自身**的内容排除掉。否则一个文件只要在自己开头写上自己的名字
// (比如注释里的 "// wallpaper-engine.js")就会被判为"被引用",死文件因此漏网。
const dead = files.filter((f) => {
const n = basename(f);
if (ALLOWED.has(n)) return false;
const others = texts
.filter((t) => t !== f)
.map((t) => contents.get(t))
.join("\n");
return !others.includes(n);
});
check(dead.length === 0, "0 个死文件", dead.length ? dead.join(", ") : "无孤立资源");
// ── ② project.json ──
console.log("\n=== ② project.json ===");
const project = JSON.parse(readFileSync("dist/project.json", "utf8"));
check(project.version === 3, "version = 3", String(project.version));
check(project.preview === "preview.gif", "preview 指向 preview.gif");
check(!!project.general.properties.bgm, "新增 bgm combo");
check(project.general.properties.preset.value === "xilian", "preset 默认值未变");
const presetValues = project.general.properties.preset.options.map((o) => o.value).sort();
check(
JSON.stringify(presetValues) === JSON.stringify(["kv37", "xilian"]),
"preset 的 combo 取值未变(用户已保存的设置依赖它)",
presetValues.join(", "),
);
const bgmValues = project.general.properties.bgm.options.map((o) => o.value);
check(bgmValues.includes("auto"), "bgm 含「随预设」档", bgmValues.join(", "));
const gifSize = statSync("dist/preview.gif").size;
check(gifSize < 500 * 1024, "preview.gif < 500 KB", `${(gifSize / 1024).toFixed(0)} KB`);
// ── ③ 三种比例 0 报错 ──
console.log("\n=== ③ 21:9 / 16:9 / 9:16 控制台与异常 ===");
for (const [w, h, tag] of [
[3440, 1440, "21:9"],
[1920, 1080, "16:9"],
[1080, 1920, "9:16"],
]) {
const r = await withPage({ width: w, height: h }, async ({ send, evaluate, consoleLines, exceptions }) => {
await send("Page.navigate", { url: "http://127.0.0.1:8190/?__freeze=1" });
const deadline = Date.now() + 30000;
let ready = false;
while (Date.now() < deadline) {
if (await evaluate('!!(window.__test && (window.__test.successAt || window.__test.error))')) {
ready = true;
break;
}
await sleep(150);
}
await sleep(500);
const state = await evaluate(`(function(){
var p = window.__player, v = p.currentViewport;
return { w: p.canvas.clientWidth, h: p.canvas.clientHeight,
vw: +v.width.toFixed(1), vh: +v.height.toFixed(1),
err: window.__test.error || null };
})()`);
return { ready, state, consoleLines, exceptions };
});
const noisy = r.consoleLines.filter((l) => /error|uncaught|fail/i.test(l));
const aspectOk = r.state && Math.abs(r.state.vw / r.state.vh - r.state.w / r.state.h) < 0.002;
check(r.ready && !r.state?.err, `${tag} 播放器就绪`, r.state?.err ?? "无错");
check(aspectOk, `${tag} 可见矩形比例与画布一致`, r.state ? `${r.state.vw}×${r.state.vh}` : "—");
check(noisy.length === 0 && r.exceptions.length === 0, `${tag} 0 控制台报错 / 0 异常`, noisy.concat(r.exceptions).slice(0, 3).join(" | ") || "干净");
}
// ── ④ 预设往返不丢音频设置 ──
console.log("\n=== ④ 预设往返 10 次,音频设置不得丢失 ===");
const rt = await withPage({ width: 1280, height: 720 }, async ({ send, evaluate, exceptions }) => {
await send("Page.navigate", { url: "http://127.0.0.1:8190/?__freeze=1" });
const deadline = Date.now() + 30000;
while (Date.now() < deadline) {
if (await evaluate('!!(window.__test && (window.__test.successAt || window.__test.error))')) break;
await sleep(150);
}
await sleep(500);
await evaluate(`window.wallpaperPropertyListener.applyUserProperties({
audio_file: { value: "https://example.com/custom-track.mp3" },
audio_volume: { value: 0.2 }
})`);
await sleep(300);
const rows = [];
for (let i = 0; i < 10; i++) {
const id = i % 2 === 0 ? "kv37" : "xilian";
await evaluate(`window.wallpaperPropertyListener.applyUserProperties({ preset: { value: "${id}" } })`);
await sleep(320);
rows.push(
await evaluate(`(function(){
var a = document.getElementById("background-music");
return { id: "${id}", src: a.src.split("/").pop(), vol: a.volume,
draws: window.__test.drawCalls };
})()`),
);
}
return { rows, exceptions };
});
const srcOk = rt.rows.every((r) => r.src === "custom-track.mp3");
const volOk = rt.rows.every((r) => Math.abs(r.vol - 0.2) < 0.001);
check(srcOk, "10 次切换后自定义音源仍生效", [...new Set(rt.rows.map((r) => r.src))].join(", "));
check(volOk, "10 次切换后音量仍为 0.2", [...new Set(rt.rows.map((r) => r.vol))].join(", "));
check(rt.rows[rt.rows.length - 1].draws > rt.rows[0].draws, "切换后仍在持续绘制", `${rt.rows[0].draws} → ${rt.rows[rt.rows.length - 1].draws}`);
check(rt.exceptions.length === 0, "往返过程 0 未捕获异常", rt.exceptions.join(" | ") || "无");
console.log(`\n结论:${failures === 0 ? "全部通过 ✓" : `${failures} 项失败 ✗`}`);
process.exit(failures === 0 ? 0 : 1);